Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/2810
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dc.contributor.authorKim, Sangbeom-
dc.contributor.authorLamont, Ian-
dc.contributor.authorOgasawara, Hiroshi-
dc.date.accessioned2020-06-23T14:54:43Z-
dc.date.available2020-06-23T14:54:43Z-
dc.date.issued2011-10-
dc.identifier.urihttp://hdl.handle.net/123456789/2810-
dc.language.isoenen_US
dc.publisherMIT Management Sloan Schoolen_US
dc.subjectStrategyen_US
dc.titleNintendo’s “Revolution”en_US
dc.typeArticleen_US
Appears in Collections:Business Case Studies

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